A-Frame, a VR Framework
1 min read
A-Frame is a WebVR framework build upon Three.js, abstracting components of the library into entities utilized within a basic set of HTML devices. It's all made possible by WebGL.
A-Frame presents a rapid, easy approach in the VR production ecosystem. I was introduced to A-Frame searching for solutions to a spherical video production at my university. I needed to create an interactive index to launch video sections, so I ended up using A-Frame's cursor and fuse components.
Here's a video I made about using glTF (a standard file format for three-dimensional objects) models in A-Frame: